![]() ![]() When walking your character is liable to falling over on tricky terrain and as a result losing some stamina, which can be fixed by resting or drinking water. Vehicle handling isn’t great whether on-road or off, and you’ll find yourself crashing into an obstacle or getting stuck on a rock. The thing is that Auroa is a pain to navigate unless you’re in a helicopter. No doubt it was envisioned that players would traverse the huge landscape, discovering secrets on the way, taking out patrols and bases, ideally doing so with a squad in co-op. ![]() Most objectives in campaign missions, side missions, and faction missions will be kilometers away. You are a soldier trapped behind enemy lines and it makes sense to have to be careful of going around as you are being hunted, but at the same time, Ubisoft just seems intent on making things feel like a slog. If you caught our Review in Progress, then you’ll have read that there is fun to be had when exploring Auroa, but that fun is often set between times of slowly slogging through a map absolutely dense with content and tons of enemy patrols. Ghost Recon Breakpoint is a mishmash of good ideas and clear project bloat, where too many elements approved and thrown into the mix. ![]()
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